Soccer Games On 8-Bit Machines

 

The widespread introduction of computers to people’s homes began in the early Eighties. It was accompanied by the era of computers with 8 bits – Commodore 64 and ZX Spectrum ahead of the rest. Of course, soccer games came with these machines. Even before that, there were some attempts with this gaming category (by companies such as Atari, Intellivision, Ramtek, and other companies). However, the main breakthrough in soccer’s quality occurred when computers were put into the hands of “common” people outside of the big corporations. Home computers of that time were strong enough to handle fairly complex tasks and had good graphics and sound capabilities, yet they were reasonably priced, so programming wasn’t just for the big guys for long. Some of those new talented developers immediately started creating a brand new page within the world of Ufabet.

The turning point around 1983. A programmer known as Andrew Spencer developed International Soccer. With good graphics for that time, an improved ball flight model compared to his predecessors from the 70s, and nine levels of computer-controlled opponents (early games typically had just two players), this game conquered the market within a matter of minutes. There are some views, drawn from the fair historical distance, that this game is the greatest achievement talking about football games played that were played on machines with 8 bits and more.

Maybe that appraisal was nostalgia-tinted, or perhaps it was an outcome of poor competition. When 8-bit machines were in use, football games were made, but only a few were considered good. The most notable titles were Match Day from 1985. (and its sequel from 1988. ) Gary Lineker’s Superstar Soccer by Gremlin Graphics and 5 A Side by the company named Anirog (later changed to Anco and the name that was yet to crave its name in the history of football games).

On the other hand, the markets were flooded with sloppy titles. Moreover, it was not clear how their publishing houses found the courage to let them be exposed to the general public in the first place (who could play Super Soccer by Imagine, or Peter Beardsley’s International Football by Grand Slam knows what I’m talking bout).

Then, when all suggested that computers running 8-bit could not bring the best football games, two games on C64 saved the day. The year was 1988. Microprose created Microprose Soccer, and Audiogenic released Emlyn Hughes International Soccer. Two amazing games that dealt with the game in different ways. Microprose Soccer reinvented the top-down view (although graphically very similar to, several years ago, the arcade games like Tehkan world Cup), featuring fast-paced action, colorful graphics, and neat options like – replays and various weather conditions during the game. On the other hand, Emlyn Hughes International Soccer used practically the same graphics as the previous International Soccer, but with a full range of new movements and ways to pass and kick the ball. It also involved distinct characteristics for each player in the team.

The two games were the cornerstones of soccer games played on 8-bit machines. However, their fame was not to last for long. The 80s were coming to an end, and with their departure, the days of แทงบอลออนไลน์. Instead, 16-bit machines were coming, and along with them came titles as Kick Off and Sensible Soccer. But that’s the subject of a separate article.